It’s been a while since I watched a movie as impressive and frustrating as “Oblivion.” The visual design is amazing. I know that kind of talk gets thrown around loosely these days, applied to everything from “Drive” to “The Dark Knight Rises” to “Skyfall,” but let’s be clear: those movies can't hold a candle to “Oblivion,” visually. It’s a work of art.
But the story. Man, this movie hits almost every one of my favorite sci-fi tropes. There are so many good ideas here, but it just never gels completely. I walked out of this film wracking my brain as to how they could nail so much of what makes a movie good but still leave me unsatisfied.
I went to see it again today, and I think I have the answers now. What follows will be massive spoilers, of course, if you haven’t seen the film. So go watch it first. Even though it misses greatness, its ambition and scope are definitely worth a theater ticket. At least a matinee.
My high level goal here is to preserve and improve the three mysteries that drive the story: Who is the girl (Olga Kurylenko as Julia) in Jack's dreams? What are the Scavs up to? And who is Jack Harper (Tom Crusie) really? To remove any of these storylines would require a major reworking of the whole story, and I think you can get quite a lot of improvement out of some small changes. Very well then, here are my 12 changes to bring “Oblivion” from flawed to greatness.
1. Cut the intro
The movie starts with a short prologue of sorts, narrated by Jack, which sets up the story about the attack on Earth, the Scavs, Jack’s dreams, his and Victoria’s (Andrea Riseborough) mission and their planned exodus to Titan in two weeks.